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Samurai Dojo

A Claude samurai cuts down Codex, Gemini, or ChatGPT foes per tool call.

Samurai Dojo · Effect preview · IllustrationIllustrative
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Illustration. Actual results depend on the mod, terminal and environment.

Install

/plugin marketplace add theonly1me/claude-code-mods
/plugin install samurai-dojo@claude-code-mods
/reload-plugins

Run these commands one at a time in a Claude Code session.

What it accesses

Based on the author’s documentation, checked when listed; use claude plugin validate to check for yourself.

Reads

Yes

Reads tool-call start/end events to drive the fight; marketplace privacy says no separate telemetry.

Writes files

Yes

Writes game progress to the local plugin store; active game name under ~/.claude/mods/active-game.

Runs commands

None

Network

None

Introduction

Samurai Dojo is a Claude Code function-hooks Mod: /dojo opens a dojo pane where each Claude tool call spawns a Codex, Gemini, or ChatGPT foe the samurai cuts down when the call finishes; between calls it meditates, trains, and duels through four seasons. Progress lives in the local plugin store with no extra telemetry backend. Needs Claude Code 2.1.289+. Matches @_theonly1me's Samurai Clawd demo in theonly1me/claude-code-mods. Scores are document-calibrated, not runtime-tested.

Who it is for

  • People who want an autoplaying samurai dojo while Claude works

Requirements

  • Claude Code ≥ 2.1.289
  • Auto-open pane prefers about 144 terminal columns.